CREATING OBJECTS

Step By Step

All objects are created in a similar way:

1.Select the appropriate object button from the Object Palette.

2.Draw a rectangle in the Preview Area, where you wish to place it.

3.A Properties dialog box, allowing fine-tuning of non-text objects (Still picture, Analog clock, Animation, Digital Clock, DirectShow media, Banner, etc.), will appear.

4.Pressing OK inserts the created object in the project.

You can edit the properties of text-containing objects either by using the special toolbars that appear when double-clicking on the relevant object, or when clicking on the Properties buttons . The unique properties of all types of objects in X-Pert Graphics are described in detail in their relevant sections in the Object Properties below.